Design systems help us design consistent, joined up experiences across different products and platforms. With many designers working across a company, how do you easily share your design system so they’re each working with the latest version and not duplicating work?
This session is a case study aiming to give an overview of how we have used our design system, Honeycomb. Most talks on design systems focus on building a web toolkit, or library, with a bunch of developer ready components. But I want to show how we have created a number of resources for designers to speed up how they create designs before they hand over to developers.
We have used tools such as Sketch and Brand AI to build a library of components, which makes it really easy to create and change mockups. We typically use these mockups to test designs with end users before building.
Andrew is a user experience designer at Redgate. He started off as a product marketing manager but his love of research and design meant it wasn't long before he switched to UX. He now works in a close-knit team with a bunch of developers iterating to find the product that users love.